What a CINN!?

Last week there were a bunch of students secretly locked up in our Play Space (the biggest room of our small university) acting kind of strange for some days.


What the hell did they do?
Someone trustful told me they did some very heavy creative work during their module called “CINN”.

CINN what?

So I just asked Charleen Prutean. She is one of our students in the master’s degree program Management here at Karlshochschule and she visited the mysterious CINN module:

Hey Charleen, what is this strange sounding CINN module all about?

CINN is a shortcut for “Creativity & Innovation”. In CINN we learn and practice different creativity techniques that can help when in the idea-finding-process. However it is not only about finding ideas, but also about developing them further once you got a first good thought, a so-called „idea sparkle“.

Next to experiencing the process, we also discuss the different techniques – their advantages and disadvantages and how we could improve the techniques in order to create a better environment for the participants. In that way we are prepared for when we one day have to moderate some of the different techniques.

What kind of workshop did you?

The most interesting workshop was the so-called „Future Workshop“. This form of workshop helps to find solutions to a problem or event that lays in the future. Usually the participants have a high level of engagement (positiv or negativ) in the topic. With this workshop however one tries to find a feasible solution that fits to the needs of every participant.

In order to achieve this, the workshop is designed into different phases.
The first is the brainstorming phase: The participants are asked to note everything (no matter if good or bad) that is connected to the topic. As everyone is working on this excersise parallely, the participants can build upon the thoughts of the others. In a next step, key insights out of this brainstorming are collected and finally one key insight is chosen to work on further.

Now after the final key insight is chosen, the creative part starts. With the help of different creative techniques and stimuli the participants try to create new ideas to approach the insight/topic. In this phase it is important to go crazy, to eliminate judgement or whether something is feasible.

In the third stage again only the most attractive „idea sparkles“ get chosen. Now the participants have to check their ideas on feasibility or find a way how to make their ideas become reality.

In our little „Future Workshop“ we, the participants, were confronted with a topic concerning the digital communication in 2030.

What is so special about the structure of this creative unit?

The major challenge of this workshop is to find a way to motivate the participants to work on a solution for a problem they might not want to solve. So both the moderator and the structure of the workshop must ensure a comfortable working environment, where the participants are motivated to think of other possible solutions.

You developed concrete ideas out of it – could you tell us more about it?

Digital, yet physical board game „Mensch, ärgere dich nicht.“

One insight we got out of the topic digital communication in 2030 was that the knowledge of today and yesterday might get lost and that everything relies on electricity. So we thought of a way to retain and spread knowledge in a fun way. We decided to further develop the classical board games. In 2030, we believe, Holograms and intelligent computers will no longer be a problem. Therefore we came up with the idea of „Physicus“. A program which allows users across the globe to play board games together. With the help of hologram-techniques boarders and distances are no longer a problem.

What was your personal WOW-effect in these 2 days?

My personal WOW-effect does not only come from the first 2 days – it comes from experiencing the whole module (since we by now had another two days of the module). I find it fascinating how the excersises and workshops generate a feeling of trust and security, a creative atmosphere, or creative flow even, where you get the feeling of everything is possible – and you know there will be a creative outcome in the end, even if you don’t yet see it.

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